I thought I’d have a bit of fun making a simple manual for my game in the same vein as the old Atari VCS games. I used to love the mini-stories that each game carried. Their ability to suspend your disbelief was awesome. For a kid with a fertile imagination these games and their colourful instruction books were hugely inspirational :)
Scattered throughout the icy wilds of Hoth are remote rebel outposts that double as safe havens for stranded pilots.
Sadly since the initial AT-AT strike on the rebel base all communication has been lost to the outlying sectors.
Dozens of rebel pilots are lying stranded with no hope of survival !
Worse still the Empire has launched a calculated attack on Hoth to eliminate any surviving rebels and time is running out to rescue your comrades.
You must fly with caution between the numerous outposts rescuing pilots and destroying every trace of imperial aggression.
1) Rescue the stranded rebel pilots
2) Destroy all alien probes
To pick up a rebel pilot simply fly your speeder directly over them. They will hold on to the speeder until you fly them over the rebel outpost.
If you fail to rescue a single rebel pilot you will lose and the game will end.
Rebel intelligence has gained valuable information on the enemy.
Floating spy probes with semi-intelligent targetted laser bombs.
Pest probe that hones in on stranded humans and carries them away producing..
..an awful hybrid of twisted metal and human flesh. Mutants turn innocent humans in to rabid killers and will pursue the player across the landscape !
Dumb “mother” probe with no weapons just a belly full of radioactive baby pods.
High energy balls of alien waste that bounce around the level until they collide with the player.
Good luck and may the force be with you …