#1 Fixed a glaring error in the way that the count for rescued rebels and alien kills are handled. The way it was written you’d never end a wave unless you achieved it without losing a life !
#2 There was a problem with Probes colliding with the speeder during the wind up of the wave. I set a gl.fightingchance ticker to give the player a chance to move the speeder out of the way.
New code is now online.