Archive for May, 2009
There’s not much left to do on Hoth Strike before I draw a line under it and move on to my next game. But something that has been playing on my mind just lately is the question of balancing the action. I’m not a fan of implementing skill levels in games since they bring with [...]
No updates for a little while so I thought I’d offer some thoughts on the progress of the game (Hoth Strike).
The last stuff to go in was the Pod / Pod Launcher stuff. Anyone familiar with Defender will know all about these little devils. The theory is simple: you shoot the pod launcher (carrier) and [...]
Like any other game designer I take my inspiration from all manner of sources. Hoth Strike is a fairly easy one to research since the movie The Empire Strikes Back is one of the top grossing movies of all time. There is literally a truck load of material out there. Obviously I also have the [...]